Isaac Hannaford has been working within the videogaming industry as far back as 2002, his work can be seen within many games including Team Fortress 2, Red Faction Guerilla, Saint’s Row, Destiny and Halo.
The work we are sharing today is an extensive collection of the work that he had created while working on the Halo franchise at Bungie. He has worked on titles such as ODST, Reach and H3 – including a wide range of book covers for the franchise.
Take a look at the work Isaac Hannaford has created over the years and check out his portfolio for some of his personal work too!
Halo Concept Art