Xu Zhang is a Senior Concept Artist currently locating in Shanghai, China. For the past three years he has worked at Ubisoft Shanghai on several videogame titles like Tom Clancy’s Endwar, Assassin’s Creed Black Flag, Far Cry 4 and recently Far Cry Primal.
Xu’s career has been very extensive, his work has taken him to many development studios, he has worked on Final Fantasy and Resident Evil among many others including the work he has done at Ubisoft Shanghai.
Today we’ll be sharing the work he had created on Far Cry Primal and in the future you can look forward to seeing more work from him here on Escape The Level.
If you’d like to check out his portfolio you can do so here.